Eric Nunamaker has composed and produced sound design / music for gaming and multimedia since 1993 across a global community, with hundreds of published titles in video, casino, and online gaming. Skills include multiple software, hardware, editing, field recording, audio engineering and post-production procedures. Rich, team-oriented experience with projects across multiple platforms via in-house and remote-work
situations for US and globally based companies such as Pacific Interactive, Betsoft Gaming, Powerhouse Gaming, 88Technologies, Rapid Games, DuckDuckMoose (Khan Academy), Game Show Network (GSN), Umer Games, Alpine Studios, Funium, Gambee & more.
He has performed in various groups such as Philharmonic Orchestra, Theatre and Pit Orchestra,
Concert Band, Steel Band (Panoramic Steel and Touring sextet), Jazz Band, Marching Band, Brass Choir, UTARNG 23rd Army Band, with Artists such as Andy Narell, Brad Dutz, Bret Kuhn, and Ellie Mannette.
Contributing author for instructional series book, “Game Design for Teens”, Premiere Press, Guest Speaker at E3 and multiple music performances at venues such as Utah Governors Mansion, LDS Tabernacle Choir, Ramstein Air Base – Frankfurt Germany and 2002 Winter Olympics. Experienced percussion teacher and clinician for local and state-wide public school districts.